Winterized Guard

winterized-guard

I’ve been toying with the idea of building a guard army, in a pseudo-Russian winter theme. Here are the first few test models I built, as a “proof of concept”.

I haven’t finished painting them, mainly just looking at color schemes and color placement right now.

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Wild West Terrain Part VI: Town Shots

wild-west-terrain-part-vi-town-shots

Here are some of pictures of the entire collection, laid out as a simple western town.  At some point, I may make more printed signs for the original buildings I did, which all had hand-painted text.

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Wild West Terrain Part V

wild-west-terrain-part-v

A Frontier Mountain Man-esque cabin.

Log Cabin:With open interior:

Some crop fields and fences:

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Wild West Terrain Part IV

wild-west-terrain-part-iv

Because the Sheriff’s Office and the Gun Store go hand in hand.  

Plenty of room for outlaws.Again, I left the Gun Shop pretty open, so models can move through the building with ease during games.

“Mia’s Mercantile” is the other general store in town, named after my daughter.  :)

This shop has a small shelf inside with goods, again mostly open for gaming purposes.

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Wild West Terrain Part III

wild-west-terrain-part-iii

Ida’s Flophouse, a good place to rent a bed for the night for a weary traveller.Interior Of Ida’s Flophouse.  Still Enough room for 25mm figures to move around and brawl!

“The Rattlesnake Saloon”

This is a relatively small drinking hole.  At some point I would like to build a large saloon, with cowboys gambling, piano player, big ‘ol bar, etc.  Until then, this will be the place for the town drunk to get in trouble.  :)

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More Wild West Terrain

more-wild-west-terrain

Here are more of my Wild West buildings:

Little Town Shops

Emily’s Provisions, the biggest general store in town!

Interior Shot of the General Store

Rear View of the Storefronts
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Finishing Things

finishing-things

Like many miniature enthusiasts, I sometimes suffer from “Shiny model syndrome”.  There’s always a new army, figure, book, etc.  And so many seem like great new projects!  In light of my massive collection of “stuff” in my storage closet, I wanted to make a dent in the collection, and FINISH something for once!

Finishing feels good.  It’s kind of easy to do, if you do a little bit at a time.  And then you get to look back and feel a real sense of accomplishment.  I’ve been meaning to finish up my Wild West terrain for a LONG time.  I started this project in a fit of cowboy obsession almost two years ago.   I bought a lot of materials and buildings, and even got a fair amount done.  But then it sat.  And sat.

I moved out to California last year, and found a new gaming group out here.  They all expressed some interest in playing “Legends of the Old West”,  which was a perfect excuse to break the project out and FINISH it.  :)

Here is my Wild West terrain collection:

Chillicothe & Sons Trade Goods, The Red Dragon

The RED DRAGON.  Is it a Chinese Laundry?  A House of Ill-Repute?  An Opium Smuggling Den?  A Restaurant?  Lots of game possibilities… 

H.R. Chillicothe & Sons Trade GoodsI’ve tried to make the insides of these buildings simple, for ease of gameplay.  I ran out of textured plastic card for the interior wood floors.  At some point I will most likely visit the train store to spruce them up a bit.

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Blog Update!

blog-update

I’ve gone and retooled the front page. My brother and I haven’t had a chance to post pics in awhile (real life gets in the way of fake life!), but I intend to start posting regularly again.

With the release of Warhammer 8th edition, I’m currently working on an Empire Army, as well as some historical figures.  Here are some of my Darkest Africa figures:

English Sailors

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PlasticBoy arrives with a long overdue update!

I have some pictures to show. I’ve been working on a variety of modeling projects, none of which seem to be related to each other. But this one I am especially proud of, my Gorgon.

WIP shots. He is almost done with sculpting. I am planning on making some more fur and need to touch up a few spots that didnt blend well but you get the idea from these photos.

With any luck I can actually get this painted reasonably fast.

Now, what colors…?

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The Bad Moons Ultimate Waaagh has been sold!

Well that was a wild ride! The Bad Moons army was posted on Ebay and had over 37,400 views of the auction, with well over 110 watchers.  And then it didn’t sell….  I re-listed the army and then received several offers.  I’m pleased to announce that the army has been sold to a fine gentleman in Ohio- congratulations and great gaming!

With that finished, I’m going to be moving onto some other hobby projects that have been nagging at me- expect some pictures over the holidays!  Among some of the new upcoming minis are Tyranids (the new codex looks too interesting to pass up!) as well as my Inquisitorial and Adeptus Mechanicus figures!

97 Group Shot

Posted in 40k, Bad Moons Orks, FOR SALE, LittleLeadMen's Updates | 1 Comment

Trouble Brewing

Here are some group shots I have taken of the entire army.

94 Trouble Brewing

95 Big Trouble Brewing

96 Big Trouble Brewing

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Lootas

Ork players tend to be split on elite choices.  There are a lot of good choices, so it can be hard to decide.  Lootas are a solid choice, and can potentially pour out a lot of high strength fire.  They can also be inconsistent, like many ork units. :)    I’ve found that the trick to using them it to not expect too much from them.  They can be counted on to tear apart squadrons of light vehicles, as well as very light troops.  They can also be handy for inflicting more wounds on tougher units, forcing them to make some more saves.  92 Lootas

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Mega Armoured Warboss

These are my two warboss models for my army.  I enjoyed building the first one so much that I decided to build a second one, as well. :)

68 Mega Warboss 2
73 Mega Warboss 1

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Mega Nobs!

Here’s the thing: I’m obssessed with MegaNobs.  I absolutely love fielding them in Ork Armies.  They’re crazy tough, and they provide a lot of modeling opportunities to make them all unique.  If you field the Mad Dok Grotsnik you can give all of your MegaNobs invulnerable saves, making them a real menace and giving them lasting power.  Finally, they can all take kombi-skorchas, which are practically manditory.  Even with one shot, they can soften up tough hand to hand enemies before a fight.  Additionally, meganobs can sometimes break and flee.  The skorchas provide a way to keep enemy units more than 6″ away from you, allowing the meganobs to regroup the next turn.  Very, very useful.

65 MegaNobs

66 MegaNobs

67 MegaNobs

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More Trukks

Here are two more of the trukk for my Bad Moons Army.  As much as I like the new GW Trukk Kit, conceptually, I looked at the kit more as a starting point.  I wanted to have every vehicle in my army converted, so they were similar, but all unique.  This first trukk has treads from a battlewagon kit, as well as a front ram from that kit.  Other parts include a Leman Russ exhaust,  plasticcard, Imperial Guard dozer blades as trukk sidewalls, and Stompa bits.

57 Trukk 3

The second trukk is a real kitbash.  The main drivers cab is the front section from a Land Raider kit.  The driver sits in the space normally reserved for assault cannons.  I built the sides from plastic card.  The front reinforced ram is a bit from the Stompa kit.  (Honestly, it’s worth buying a Stompa just for all of the bits you can use from it.  Even if you never field a stompa)  The trukk bed floor is the interior floor from a Land Raider kit, as well.

61 Trukk 4

63 Trukk 4

64 Trukk 4

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